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Nautiloid Horror Medium Carapace

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3D design format
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  • Nautiloid Horror Medium Bodies.rar
  • Nautiloid Horror Medium Parts.rar

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Publication date 2021-01-23 at 21:35
Design number 270775

3D printer file info

3D model description

Intended for 3D print.

Please read product description below.

An implacable biomechanical horror capable of both plumbing the depths of the ocean and floating through the air using antigrav suspenders.
This model kit contains enough parts to print a number of different nautiloid horrors, using a wide variety of weaponry (6 different arm weapons, 7 weapons mounted on the carapace and 3 weapons that can be mounted instead of a head...).

This is the medium class of Nautiloid Horror - there is also a light, heavy and dreaded superheavy class (these model kits are sold separately). All weapons and accessories in the medium kit are compatible with the light, heavy and superheavy kits.
The kit also includes a base and simple flying stem to mount your finished model on.
Read on for a detailed list of model parts included in the kit, and their functions.

DETAILED LIST

1. Medium Nautiloid Horror Carapace (body) with No Shell Hardpoints. This means that this particular body can use two arm weapons, but no heavier weaponry that would normally be mounted on the carapace. The body has six slots for tentacles.

2. Medium Nautiloid Horror Carapace (body) with NoShell Hardpoints, shrimp version. This means that this particular body can use two arm weapons, but no heavy carapace-mounted weapon. This body also has a ridge of scales running the lenght of its back. The body has six slots for tentacles.

3. Medium Nautiloid Horror Carapace (body) with One Left-Side Mounted Shell Hardpoint, Shrimp Version. This means that this particular body can use two arm weapons, and one heavy carapace-mounted weapon mounted on the left side of the body. It also has a scaly ridge along its body. The body has six slots for tentacles.

4. Medium Nautiloid Horror Carapace (body) with One Left-Side Mounted Shell Hardpoint. This means that this particular body can use two arm weapons, and one heavy carapace-mounted weapon mounted on the left side of the body. The body has six slots for tentacles.

5. Medium Nautiloid Horror Carapace (body) with One Shell Hardpoint, Topmounted. This means that this particular body can use two arm weapons, and one heavy carapace-mounted weapon mounted on top of carapace. It also has a scaly ridge along its body. The body has six slots for tentacles.

6. Medium Nautiloid Horror Carapace (body) with One Shell Hardpoint, Topmounted. This means that this particular body can use two arm weapons, and one heavy carapace-mounted weapon mounted on top of carapace. The body has six slots for tentacles.

7. Medium Nautiloid Horror Carapace (body) with Three Shell Hardpoints. This means that this particular body can use two arm weapons, and no less than three heavy carapace-mounted weapon for maximum aquadakka. The body has six slots for tentacles.

8. Medium Nautiloid Horror Carapace (body) with Three Shell Hardpoints, Shrimp Version. This means that this particular body can use two arm weapons, and no less than three heavy carapace-mounted weapon for maximum aquadakka. It also has a scaly ridge along its body. The body has six slots for tentacles.

9. Medium Nautiloid Horror Carapace (body) with Two Shell Hardpoint. This means that this particular body can use two arm weapons, and two heavy carapace-mounted weapons. The body has six slots for tentacles.

10. Medium Nautiloid Horror Carapace (body) with Two Shell Hardpoint. This means that this particular body can use two arm weapons, and two heavy carapace-mounted weapons. It also has a scaly ridge along its body. The body has six slots for tentacles.

11. Arm Hardpoint, Chainswords. This means one left-handed and one right-handed chainsword, that can be mounted on the arm hardpoints on the Nautiloid Horror body.

12. Arm Hardpoint, Gauss Cannons. This means one left-handed and one right-handed gauss cannon, that can be mounted on the arm hardpoints on the Nautiloid Horror body.

13. Arm Hardpoint, Mecha Claws. This means one left-handed and one right-handed Mecha Claw, that can be mounted on the arm hardpoints on the Nautiloid Horror body.

14. Arm Hardpoint, Rocket Launchers. This means one left-handed and one right-handed rocket launcher, that can be mounted on the arm hardpoints on the Nautiloid Horror body.

15. Arm Hardpoint, Satellite Dishes. This means one left-handed and one right-handed satellite dish, that can be mounted on the arm hardpoints on the Nautiloid Horror body.

16. Arm Hardpoint, Submachine Guns. This means one left-handed and one right-handed submachine gun, that can be mounted on the arm hardpoints on the Nautiloid Horror body. The submachine gun .stl file also includes extended drum magazines that can be used if so desired.

17. Shell Hardpoint, Harpoon Cannons. This means one left-side and one right-side harpoon cannons, that can be mounted on the shell hardpoints on the Nautiloid Horror body. Both cannons can be used for the top and bottom mounted shell hardpoints.

18. Shell Hardpoint, Jet Engines. This means one left-side and one right-side jet engine, that can be mounted on the shell hardpoints on the Nautiloid Horror body. Both engines can be used for the top and bottom mounted shell hardpoints. The jet engines comes in two different variants.

19. Shell Hardpoint, Machine Guns. This means one left-side and one right-side twin machine gun, that can be mounted on the shell hardpoints on the Nautiloid Horror body. Both guns can be used for the top and bottom mounted shell hardpoints.

20. Shell Hardpoint, Photon Cannon. This means one left-side and one right-side photon cannon, that can be mounted on the shell hardpoints on the Nautiloid Horror body. Both cannons can be used for the top and bottom mounted shell hardpoints.

21. Shell Hardpoint, Sonic Cannon. This means one left-side and one right-side sonic cannon, that can be mounted on the shell hardpoints on the Nautiloid Horror body. Both cannons can be used for the top and bottom mounted shell hardpoints.

22. Shell Hardpoint, Target Reticule. This means one right-side target reticule, that can be mounted on the righthand shell hardpoint on the Nautiloid Horror body (and maybe the other hardpoints as well, in a pinch).

23. Head, Ammo skull. This means a biomechanically enhanced skull turned into a firearm. It can be mounted on the Head Hardpoint of the Nautiloid Horror body.

24. Head, Calimari Cables. This means a biomechanically enhanced skull with cables streaming behind it like squid-like appendages. It can be mounted on the Head Hardpoint of the Nautiloid Horror body. It comes in two variations, looking in both directions.

25. Head, Fanged Skull. This means a biomechanically enhanced skull with a vampiric maw. It can be mounted on the Head Hardpoint of the Nautiloid Horror body. It comes in two variations, looking in both directions.

26. Head, Tentacles And Carapace. This means a biomechanically enhanced skull with a protective plate of carapace and a forest of wiry tentacles. It can be mounted on the Head Hardpoint of the Nautiloid Horror body.

27. Head, Tentacle Stub. This means a tiny tentacle that can be mounted on the Head Hardpoint as a more discrete and less space-demanding alternative.

28. Head, Battlecannon. This means a hard-hitting cannon that can be mounted on the Head Hardpoint in stead of a normal head.

29. Head, Mortar. This means a devastating but short-range mortar that can be mounted on the Head Hardpoint in stead of a normal head.

30. Head, Plasma Cannon. This means a high-tech plasma cannon firing incandescent globes of heat. It can be mounted on the Head Hardpoint in stead of a normal head.

31. Flying Stem. This means a stylish if simple pillar on which to mount your Nautiloid Horror. Please note that this flying stem is intended for general use with flier and skimmer miniatures, and not designed specifically for use with the Nautiloid. It is still serviceable in this capacity however. Using transparent filament for this model part is suggested, though not necessary.

32. Round Base. One round stone base to mount your Nautiloid Horror on. It has a hole in the middle so that you can easily combine it with the flying stem.

33. Neck Elongation, Straight. The means an extention that you can use to give your Nautiloid Horror head a longer neck. Mount it on the Head Hardpoint, and then mount a head at the end of the elongation.

34. Neck Elongation, Bent. The means an extention that you can use to give your Nautiloid Horror head a longer neck. Mount it on the Head Hardpoint, and then mount a head at the end of the elongation.

35. Tentacles, twelve variations. The means twelve different tentacle parts that can be used in the tentacle slots on the Nautiloid Horror. You can pick and choose which tentacle parts you use. PLEASE NOTE that you might not be able to use tentacles in the forwardmost tentacle slot if you also intend to use the arm hardpoints for weapons (as the parts may overlap).

Model requires some assembly, the extent of which depends on which Nautiloid Horror body you choose to print and how many of its hardpoints you choose to utilize. All parts require gluing to fit together.

The .stl files are packaged into two .rar archives, one containing the various body alternatives and the other all sundry parts like weapons, heads, base et cetera.
All model parts are prescaled to 28mm scale, and are internally consistent (i.e all parts will fit together without you having to adjust their size in a slicer program before printing).

Hopefully the image gallery and above description should be enough information for you to assemble the model. If not, feel free to contact me with questions.

Anyone interested in news and other updates can follow me on Instagram, under the handle #sharedogminiatures .

3D printing settings

Objects within the .stl files are pre-scaled to 28mm scale.
Relatively high printer settings are recommended (c.a 0.08mm layer height, 20% infill). Printing time depends on your printer hardware, settings, and the number of model parts you choose to print at once. Printing enough parts to make one full model (1 body, 2 arm weapons, 2 shell weapons, 1 head, 6 tentacles, 1 stem and base) takes approximately 15 hours.

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